{"id":214,"date":"2008-07-31T22:48:43","date_gmt":"2008-07-31T12:48:43","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=214"},"modified":"2008-08-01T01:12:15","modified_gmt":"2008-07-31T15:12:15","slug":"geometry-wars-2","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/07\/31\/geometry-wars-2\/","title":{"rendered":"Geometry Wars 2"},"content":{"rendered":"

So I see that Geometry Wars 2 has been released on XBox Live Arcade.\u00a0 I kind of have to acknowledge it as it’s one of the few other glowy vector graphic games out there right now.\u00a0 And wow, they’ve really nailed the glowy vector thing in a big way.<\/p>\n

Granted, in this revision they’re a bit less vector than they’ve appeared to be in the past;\u00a0 lots of things have been added which are obviously textures and there are plenty of curved lines (which usually aren’t present in old-school vector graphic games), but the overall look is still very nice.<\/p>\n

\"\"<\/a>So in reaction to Geometry Wars 2’s beautiful glows, I’ve been revisiting the glow shader used by VectorStorm games.\u00a0 Here’s a shot of the current map screen in the in-development MMORPG Tycoon 1.1, using my updated glow shader.\u00a0 For those who’ve played MMORPG Tycoon, you’ll notice a few interface niceties already;\u00a0 textual level ranges have vanished at this sort of zoom level and in fact, similarly-zoned regions are being drawn as just one larger region, when we’re zoomed this far out.\u00a0 Also, there’s a cute little compass rose in the northwest corner of the map.\u00a0 But really, this is showing off the new, brighter, softer, and much more accurate VectorStorm glow shader. I’m pretty pleased with it.<\/p>\n

And it doesn’t even cost much more GPU time.\u00a0 In fact, the optimisations I made to the code probably actually make it cheaper, on most video cards.\u00a0 (Although I’ll confess that I haven’t actually profiled it)<\/p>\n","protected":false},"excerpt":{"rendered":"

So I see that Geometry Wars 2 has been released on XBox Live Arcade.\u00a0 I kind of have to acknowledge it as it’s one of the few other glowy vector graphic games out there right now.\u00a0 And wow, they’ve really nailed the glowy vector thing in a big way. Granted, in this revision they’re a…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-3s","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/214"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=214"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/214\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=214"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=214"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=214"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}