{"id":1212,"date":"2010-04-11T22:17:51","date_gmt":"2010-04-11T11:17:51","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=1212"},"modified":"2010-04-11T22:17:51","modified_gmt":"2010-04-11T11:17:51","slug":"minor-stuff-today","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2010\/04\/11\/minor-stuff-today\/","title":{"rendered":"Minor stuff today"},"content":{"rendered":"

\"\"<\/a>As a game’s codebase gets larger, it becomes more and more difficult to keep it all working all at the same time. \u00a0This is one of the big reasons why I keep spending time trying to simplify MMORPG Tycoon’s codebase. \u00a0Sometimes, though, that’s not enough, and little bugs creep in.<\/p>\n

The one I fixed today completely broke the advanced roads functionality. \u00a0For example, creating a “road node” (here being drawn as a short “gear” shape) in order to make a road follow a non-straight course between buildings, such as here where it winds around a mountain, rather than going over the top of the mountain. \u00a0I’m not sure how long it’s been broken, but my best guess is that it’s been ever since I implemented support for basic bridges.<\/p>\n","protected":false},"excerpt":{"rendered":"

As a game’s codebase gets larger, it becomes more and more difficult to keep it all working all at the same time. \u00a0This is one of the big reasons why I keep spending time trying to simplify MMORPG Tycoon’s codebase. \u00a0Sometimes, though, that’s not enough, and little bugs creep in. The one I fixed today…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[24,25],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-jy","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1212"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=1212"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1212\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=1212"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=1212"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=1212"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}