{"id":1185,"date":"2010-02-28T23:17:53","date_gmt":"2010-02-28T12:17:53","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=1185"},"modified":"2010-02-28T23:17:53","modified_gmt":"2010-02-28T12:17:53","slug":"quest-visualisation","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2010\/02\/28\/quest-visualisation\/","title":{"rendered":"Quest visualisation"},"content":{"rendered":"

\"\"<\/a>Quests can be difficult to see, with a 3D view. \u00a0Here, I’m experimenting with setting up quests using variants of buildings and roads. \u00a0In the foreground, you can see the quest giver. \u00a0The big black bridges would eventually be arrows, and point the way to the quest destination. \u00a0In this case, we’re looking at the NPC’s first quest, which involves going to an area and fighting some monsters (that area which is glowing in this screenshot), and then travelling to another location, further in the background. \u00a0The player can move these destinations around, or place more of them, or insert new ones in the middle of the sequence exactly as he places regular roads.<\/p>\n

It’s actually a pretty nice system, I think. \u00a0It needs a lot of graphical polish, but in terms of a GUI, I think that it basically works. \u00a0Just need to make it look a bit nicer, and fill out the toolbar on the left so that you can set which quest you want to edit…<\/p>\n","protected":false},"excerpt":{"rendered":"

Quests can be difficult to see, with a 3D view. \u00a0Here, I’m experimenting with setting up quests using variants of buildings and roads. \u00a0In the foreground, you can see the quest giver. \u00a0The big black bridges would eventually be arrows, and point the way to the quest destination. \u00a0In this case, we’re looking at the…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[24,25],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-j7","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1185"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=1185"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1185\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=1185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=1185"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=1185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}