{"id":105,"date":"2008-03-20T22:16:55","date_gmt":"2008-03-20T11:16:55","guid":{"rendered":"http:\/\/www.vectorstorm.org\/2008\/03\/20\/another-quick-update\/"},"modified":"2008-03-20T22:28:51","modified_gmt":"2008-03-20T11:28:51","slug":"another-quick-update","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/03\/20\/another-quick-update\/","title":{"rendered":"Another quick update"},"content":{"rendered":"

Just a very quick note that due to a recent spate of hot weather and an extremely busy work schedule, I’ve been feeling pretty run down for the last week, and so didn’t feel up to starting a “Game in a Week” this week, as I’d suggested earlier.<\/p>\n

Luckily, things should be slowing down an awful lot over the coming weeks. I’ll either do the “Game in a Week”, or maybe I’ll try to do something faster; maybe the first step in a larger project. Not sure yet. I’ll think about it tomorrow, when I’m more awake. :)<\/p>\n

For those watching the svn repo, Box2D<\/a> 2.0.0 is now integrated with VectorStorm (with my own bugfix to work around a joint deletion issue;\u00a0 hopefully an official fix for it will be coming soon!)<\/p>\n

Projects I’ve been considering:<\/p>\n