I would have to go with 1, changing to 2 when desired
MMORPG Tycoon 2.0 feature musings
(24 posts) (11 voices)-
Posted 6 months ago #
-
Option 2, and the people that want to play togheter across the net can use Hamachi, or the next incarnation of. At least with some LAN code in place, we can play!
Posted 4 months ago # -
Wow, I'm kind of surprised to find this conversation here! Usually the forum drops me an e-mail when a discussion is going on, but that's recently stopped happening for some reason. Odd.
Anyhow, the current plan is that the version I'm currently working on (2.0) will be a single-player game, perhaps with some minor online functionality (leaderboards, etc), but that the big new feature for an eventual 3.0 release would be letting multiple players connect to a single world.
Of course, plans do change sometimes. Like how I abandoned the 1.1 release, and started directly working on 2.0, once I realised that I couldn't fit everything I wanted into the 2D vector art interface. It's quite possible that something similar might happen with networking. But for right now, I'm not planning to do it for v2.0.
Posted 3 months ago # -
I signed up just to check if you were working on 2.0, and apparently you are, which is awesome! I'm enjoying 1.1 and I can't wait 2.0. So good luck with your progress.
Posted 3 months ago #
Reply
You must log in to post.