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		<title>VectorStorm Forums &#187; Topic: Features</title>
		<link>http://www.vectorstorm.org/forum/topic/features</link>
		<description>Discussing games, one brightly glowing comment at a time</description>
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		<pubDate>Fri, 10 Sep 2010 21:43:24 +0000</pubDate>
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			<title>CogDissident on "Features"</title>
			<link>http://www.vectorstorm.org/forum/topic/features#post-35</link>
			<pubDate>Sat, 26 Jul 2008 02:37:17 +0000</pubDate>
			<dc:creator>CogDissident</dc:creator>
			<guid isPermaLink="false">35@http://www.vectorstorm.org/forum/</guid>
			<description>&#60;p&#62;I'm thinking of using the vectorstorm engine to make a game of my own (also GPLv3, of course), and want a warm up exercise in working with it to help get into using the code and libraries associated with it.&#60;/p&#62;
&#60;p&#62;Are there any &#34;minor&#34; features that people on these forums would like to see added to &#34;Games in a Week&#34; numbers 1,2, and 4? (3 isn't the same kind of visual interface I intend to use, so I'm avoiding that for now)&#60;/p&#62;
&#60;p&#62;And, I am right in assuming that GPLv3 means that I can modify these and create derivative works as long as those works are all freely distributed under GPLv3, yes?
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