Three hours to go

So with three hours to go, I only have a few things left on my “to do” list:

  1. One sprite to add.
  2. One sound-effect to find and trigger
  3. Add instructions.  (Probably will just be text floaters within the level, because that’ll be fastest to do)
  4. Maybe think about making the title screen less awful.
  5. Arrange the Windows build.

There were a few things I wanted to have in the game which simply aren’t going to get done in time, and the graphics are extraordinarily rough.  But by and large, I’m kind of pleased with how this is turning out.