It’s been a while since I posted a screenshot, so I figured that it was about time to do one again. You all probably remember that gazebo-style “starting area” that I set up to test the procedural building generation code.
Well, here’s that same pagoda building, except this time it’s not being built inside a square plot of land; instead, it’s being built inside a plot of land that’s shaped like a six-spoked gear.
I’m rather pleased at how well it’s coped with the strange, concave shape!
Still need to add some smarts to avoid having multiple overlapping pillars, though. Shouldn’t be too hard to do! (But not for milestone one; must keep focus!)