Jan 04

Now with dots

Tag: VectorStormtrevor @ 11:03 pm

Stills don’t really do it justice, so a short video.

4 Responses to “Now with dots”

  1. Awesome Dino says:

    If a mountain gets really high(near/above cloud levels), will it automatically paint the peak white during raising?

  2. Jay says:

    Really awesome. The last few weeks you’ve come on leaps and bounds.

    With an exporting option this could become an early release of a terrain generator :)

  3. Dodoman says:

    Holy hell really looking forward to the release of milestone 1. You have indeed come leaps and bounds from when I first started watching your blog. Good work mate.
    I wonder if you’ve considering putting the final, polished version up for sale?

  4. trevor says:

    @Dino: Right now, the terrain acts like a paint canvas; once you’ve put a colour on it, it stays that colour until you paint it again. This is why in the previous video, you saw me re-painting grass over an area that was already grassy, after I lifted it a bit higher; re-painting the grass gave it the richer green of medium-altitude grass. I’m not certain whether or not it’s a good idea to store the “material” of surfaces and then automatically adjust the coloration in response to the player reshaping the landscape. Doing that would remove the ability to, for example, paint purple grass; as soon as you modified the terrain it was sitting on, it’d recolour to the default green, and would make it really difficult to support ‘half-grass, half-stone’ surfaces.

    @Dodoman: In idle moments of whimsy I’ve considered selling the final version of MMORPG Tycoon 2. Dreams of becoming independently wealthy, quitting my day job, and spending all my time making games for throngs of adoring fans while flying around the world on my private jet.. but at the same time, selling the game would mean having to cope with issues like piracy, having people who want to play but can’t for financial reasons, having to provide comprehensive end-user support, and so on. (And, of course, the crushing blow of not earning enough to be able to support myself doing it) So in a lot of ways, releasing games for free, for the amusement of anybody who happens to be interested in them is an awful lot easier and less stressful.

    Still, that private jet sounds awfully tempting. ;)