Nov 23

Forest — not really

Tag: Full Games, MMORPG Tycoontrevor @ 10:47 pm

CeciNestPasUnArbreI seem to be getting very little done, the last few days.  However, here’s a quick first pass at getting some simple models in as stand-ins for trees.  Of course, these don’t actually look anything at all like trees;  I’m discovering the limitations of my current procedurally generated model tools.  To turn these things into trees, I need to add the ability to do some branching, to add color/texture, and some randomness.

Still, it’s kind of neat to see things like this breaking up that horizon line a bit.

4 Comments on “Forest — not really”

  • increpare says:

    ah i like the look of those :)

  • jyrenth says:

    A forest of stoplights… perhaps MMORPG Tycoon is actually a metaphor for how technology is overtaking nature?

  • The Advisor says:

    You could also do the classic pointy tree(http://www.purlbee.com/storage/felted-christmas-tree-23.jpg =-P) which would be much less complex, but you probably should upgrade your tools(but these would be nice stand-ins).

  • Wickedgenius says:

    They look cool. How about if you start out with something like that and you can upgrade up to more normal looking trees.

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