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	<title>Comments on: The return of brightly glowing</title>
	<atom:link href="http://www.vectorstorm.org/2009/06/24/the-return-of-brightly-glowing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vectorstorm.org/2009/06/24/the-return-of-brightly-glowing/</link>
	<description>Creating games, one brightly glowing line at a time.</description>
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		<title>By: Dan Haraj</title>
		<link>http://www.vectorstorm.org/2009/06/24/the-return-of-brightly-glowing/comment-page-1/#comment-926</link>
		<dc:creator>Dan Haraj</dc:creator>
		<pubDate>Wed, 24 Jun 2009 18:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.vectorstorm.org/?p=586#comment-926</guid>
		<description>Remember when you said you didn&#039;t want the terrain to upstage the game content? I think it&#039;s taking away from the hook thingy because it is so plain in comparison :)

Ooh, it would be really cool if you could have the glow reflect off of the water, like it seems to be doing in the bottom left of the hook.</description>
		<content:encoded><![CDATA[<p>Remember when you said you didn&#8217;t want the terrain to upstage the game content? I think it&#8217;s taking away from the hook thingy because it is so plain in comparison <img src='http://www.vectorstorm.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ooh, it would be really cool if you could have the glow reflect off of the water, like it seems to be doing in the bottom left of the hook.</p>
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		<title>By: me</title>
		<link>http://www.vectorstorm.org/2009/06/24/the-return-of-brightly-glowing/comment-page-1/#comment-925</link>
		<dc:creator>me</dc:creator>
		<pubDate>Wed, 24 Jun 2009 15:01:52 +0000</pubDate>
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		<description>I can&#039;t wait to start playing with this. You&#039;ve got a great thing going on here</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait to start playing with this. You&#8217;ve got a great thing going on here</p>
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