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	<title>Comments on: Ripples</title>
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	<link>http://www.vectorstorm.org/2009/06/20/ripples/</link>
	<description>Creating games, one brightly glowing line at a time.</description>
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		<title>By: Dan Haraj</title>
		<link>http://www.vectorstorm.org/2009/06/20/ripples/comment-page-1/#comment-920</link>
		<dc:creator>Dan Haraj</dc:creator>
		<pubDate>Sat, 20 Jun 2009 05:14:58 +0000</pubDate>
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		<description>Oh, Wind Waker has some of the best graphics I have seen. The style is perfectly developed, very expressize, and also timeless. They will not get dated by increasingly powerful hardware, because they are perfect the way they are. Realistically shaded games tend to have glaring limitations if you look hard enough, but simple art styles can be very pleasing and don&#039;t have the same flaws.

Another game with good art direction is Homeworld. Their ship designs use lots of artsy lines and styling, so things like texture resolution and shaders don&#039;t have as much of a negative impact on the intended look.</description>
		<content:encoded><![CDATA[<p>Oh, Wind Waker has some of the best graphics I have seen. The style is perfectly developed, very expressize, and also timeless. They will not get dated by increasingly powerful hardware, because they are perfect the way they are. Realistically shaded games tend to have glaring limitations if you look hard enough, but simple art styles can be very pleasing and don&#8217;t have the same flaws.</p>
<p>Another game with good art direction is Homeworld. Their ship designs use lots of artsy lines and styling, so things like texture resolution and shaders don&#8217;t have as much of a negative impact on the intended look.</p>
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