Water effect heavily inspired by The Legend of Zelda: Wind Waker. Their water effects aren’t quite appropriate for this game, but their approach to handling water totally got me thinking in the right direction, so kudos to them! Also kudos to Alex May for suggesting I look at Wind Waker again for water inspiration.
Apart from this, I’ve managed very little development work today; been busy with a few other non-computery projects. Should be back onto MMORPG Tycoon later this weekend.