m2

MMORPG Tycoon 2 Milestone 8

UPDATE: An updated Windows build has been posted.  Please use that build instead of this one. Here it is, a day early;  milestone 8, the “everything outside the game” milestone.  Mostly what you’ll find in this build is an outside-of-game structure including a startup sequence, a title screen, credits, a loading screen, etc.  The Windows…

200 commits since MS7

I released MMORPG Tycoon 2’s Milestone 7 build on December 7th;  that’s just under six weeks ago.  In that time, I’ve made 200 commits to the codebase;  that’s an average of about 5 commits per day.  That’s only counting changes made to the game itself;  not ones made to the publicly available VectorStorm game engine…

m2

Milestone 8 build incoming

This is just a very quick notice;  the milestone 8 build will be here in one week;  the 17th of January. I already have all the core features implemented;  it’s now just a matter of putting on a few more coats of polish. Biggest new features in it are outside of the core game itself; …

InfoWindow

The Info Window

I included this image in yesterday’s post, but didn’t really talk about it.  So I’ll do that today. This is the current version of the “Info Window”.  In the last few milestone builds, information about various things in the world could be retrieved by selecting the object and clicking the ‘Info’ button in the context…

Screen Shot 2015-01-04 at 7.52.32 pm

Pixel-exact text troubles

I was going to post about various new features I’ve been adding to MMORPG Tycoon 2, but at the very last minute I noticed something very odd in my current build;  in some of the small text strings in one of the new windows, I was getting blurry text.  The sort of blurry text that…