Unicode2-300x75

Unicode

So I spent about twenty minutes last week, and added Unicode support to the VectorStorm engine’s font system.  I’d been put off from doing it before, in part because I know from experience how complicated it can be to deal with Unicode-encoded text, and in part because I was worried about how many big changes…

autosave2

On Autosave

I finally cracked back into proper MMORPG Tycoon 2 development yesterday.  Unlike the last month, which has been this weird combination of planning, marketing, trailer shooting, etc. (and the month before that, where I was generally unproductive because of a fractured arm), I’ve finally cracked back into actually writing real code that will go into…

ownit

Trailer video incoming

I’ve just put the finishing touches on the first draft of MMORPG Tycoon 2’s greenlight trailer.  (can a first draft have “finishing touches”?).  This is a still from that first draft. Now, there are still a few issues with the trailer video which I’ll need to address before it goes live;  there’s one early shot…

dragon

Back in the saddle

It’s been a fair while, but my fractured arm has finally (mostly) healed itself. I still have some minor trouble with my elbow’s range of motion, but I’m pretty much back to full productivity in terms of writing code and everything, so the project is finally moving again! When last we talked, I was talking…